https://www.artstation.com/artwork/ayo422
Spring’s Waiting Room is a real-time, modular contemporary-fantasy game environment inspired by the iconic Art Nouveau style.
Set in a fictional Parisian institute (aka. “L’Institut des Saisons”) just before WWI in 1914, this environment was created in Unreal Engine 5.
Use of the Crazy-Ivy Generator from Tav and Quixel Megascans Textures.
Blueprint for wall construction
Material changing the color with the object's position and blueprint spline-based for book spawner