Spring’s Waiting Room is a real-time, modular contemporary-fantasy game environment inspired by the iconic Art Nouveau style.
Set in a fictional Parisian institute (aka. “L’Institut des Saisons”) owned by the Incarnation of Spring just before WWI, in 1914, this environment was created in Unreal Engine 5.
Use of the Crazy-Ivy Generator from Tav and Quixel Megascans Textures.